Story
50 years ago, deep in a Military Research Space Station, Prof. Gerald Robotnik forged an experiment known as "Project Shadow" while trying to unlock the secrets of eternal life at the request of the Government. The experiment culminated in "The Ultimate Life-Form"; Shadow the Hedgehog, a hedgehog with the ability to harness the mysterious power
of the Chaos Emeralds in ways not thought possible. After being thought dead in Sonic Adventure 2, Shadow returned in Sonic Heroes with amnesia, a condition which still exists in this game. In the beginning, which is three months after Sonic Heroes, Shadow is still without any clue about his past, his only two memories are of his attempt to escape the ARK with Maria, and his name. He does not understand who he is or where he's from, but he's determined to find out, be it from Black Doom, the leader of an alien race who claims he and Shadow made a pact involving the Chaos Emeralds; G.U.N., the militaries that murdered Maria; or Dr. Eggman, the evil scientist who seems to know something about Shadow's past.
] Endings
In all of the below endings, Shadow has collected all the Chaos Emeralds.
- Pure Dark in Dark Ending: Shadow stands before the defeated Sonic and GUN Commander in his Diablon mech. Sonic
asks Shadow what he intends to do with the Emeralds. Shadow responds that he will destroy the planet as a punishment for humanity's
crimes. Shadow then laughs maniacally.
- Pure Dark in Hero Ending: Shadow stands before the defeated Black Doom. Black Doom assures him that the Black Arms
will rise again. Shadow declares himself as Shadow the Hedgehog, the ultimate life form to rule all, using the power of the
Emeralds to conquer the universe. Shadow then laughs maniacally.
- Semi Dark in Dark Ending: Shadow stands before the defeated Sonic and GUN Commander in his Diablon mech. Sonic
asks Shadow what he intends to do with the Emeralds. Shadow responds that he will serve under Black Doom and transform the
world into a dark empire. Shadow then laughs maniacally.
- Semi Dark in Hero Ending: Shadow stands before the defeated Eggman. Eggman scolds Shadow for defying him. Shadow
declares himself as Shadow the Hedgehog, the only one who knows what is best, and that no one can tell him what to do. Shadow
raises his hand. The scene goes black and Eggman screams "NOOOOOOOOO!".
- Neutral in Dark Ending: Shadow stands before the defeated Eggman. Eggman asks Shadow if this is the way he repays
him for creating him. Shadow declares himself as Shadow Android, the ultimate life form, a copy of Shadow the Hedgehog. Shadow
vows to use the power of the Emeralds to become stronger than the original Shadow. Shadow raises his hand and says to Eggman,"Goodbye,
Doctor!!!". The scene goes black and Eggman screams "NOOOOOOO!".
- Neutral in Hero Ending: Shadow and Omega stand before the defeated Eggman. Eggman asks Shadow if this the way he repays him for creating him. Shadow declares himself
as Shadow Android, the ultimate battle life form created by Eggman. Shadow says that despite being created by the Doctor,
he will now lead the Eggman Empire and androids will now rule. Omega prepares to attack Eggman. Shadow raises his hand and
says to Eggman,"Goodbye, Doctor!!!". The scene goes black and Eggman screams "NOOOOOOOOO!".
- Semi Hero in Dark Ending: Shadow stands before the defeated Eggman. Eggman asks Shadow if he has forgotten that
he was created by his grandfather. Shadow declares himself as Shadow the Hedgehog, the ultimate life form born and raised
in the ARK, proclaiming himself as the protector of the ARK. Shadow tells to Eggman to leave, and to never return, also stating
that he won't allow anyone to violate the sacred ARK.
- Semi Hero in Hero Ending: Shadow and Vector stand before the defeated Black Doom. Black Doom assures him that the Black Arms will rise again. Shadow declares himself
as Shadow the Hedgehog, a research experiment gone deadly wrong. Shadow laments all the destruction he caused, and wishes
that he was never created. Vector tries to comfort him, but Shadow sadly walks away.
- Pure Hero in Dark Ending: Shadow stands before the defeated Sonic and GUN Commander in his Diablon mech. Sonic
chuckles and says he didn't think Shadow would go this far just to turn on him. Shadow then states that he is the most powerful
hedgehog with the power of the emeralds before laughing uproariously.
- Pure Hero in Hero Ending: Shadow and Sonic stand before the defeated Black Doom. Black Doom assures him that the
Black Arms will rise again. Sonic says "Let's do this" and steps forward. Shadow declares himself as Shadow the Hedgehog,
and he intends to keep his promise to Maria, using the power of the Emeralds to defeat Black Doom and his army.
True Ending
Shadow gathered all seven Chaos Emeralds and Black Doom appears demanding for them. Then, Sonic, his friends, and Dr. Eggman
appear and tell Shadow not to give the emeralds to him, and they say that the Black Arms wish the destruction of Earth. Black
Doom reveals a startling plan, in that they wish not to destroy Earth and humans, but keep them as a source of energy, claiming
its the only way to save the human race from its own path of self-destruction. He then steals the Chaos Emeralds from Shadow
to perform Chaos Control, warping the Black Comet to Earth. Black Doom then uses a paralyzing gas to freeze them in place,
then sends larvae to devour them. Shadow, apparently unaffected by the gas, (possibly due to the Black Arms DNA in his body),
then decides to discard his past, and pursues Black Doom.
Upon catching up to Black Doom, Shadow confronts him for the emeralds, but he forces Shadow down with his mind-control,
revealing to Shadow that "the same blood runs through our veins". While this is happening, the Chaotix manage to hack into
the ARK's database after Charmy rams the keyboard with his bee behind, (it should be noted that the Screen being used, along
with the room, are directly from Sonic Adventure 2's diary scene), and the Professor appears on a screen behind Black Doom.
He then tells Shadow of his past through a recording. The heroes hear the echo of it, and it appears on the monitors in the
GUN headquarters. They learn that the Professor knew that the Black Arms would return, and the only way he could defeat them
was to use their power against them, along with the Chaos Emeralds to power the Eclipse Cannon to destroy their comet. Therefore,
he created Shadow to get the Chaos Emeralds, as he is the only one who could fight Black Doom. Then Maria appears on screen
saying that she and Shadow would protect the planet, which is the promise he made to her.
Shadow finds the strength to struggle to his feet, and as he attempts to attack, Black Doom disappears and, using the chaos
emeralds, achieves his super form, Devil Doom. Using the Chaos Emeralds, Shadow transforms into his super form, Super
Shadow, and battles with Devil Doom. During this battle, Dr. Eggman informs Shadow that he is in fact the original Shadow,
rescued after the battle at the ARK by one of Eggman's robots.[1] Eventually, Shadow wins and Devil Doom falls to Earth. To finally rid the world of the Black Arms and do away with
his past, Shadow used Chaos Control to teleport the Black Comet in front of the Eclipse Cannon, then went in the ARK, fired
the Eclipse Cannon at full power and destroyed the Black Comet.
Shadow was last seen aboard the ARK, looking out the window and holding an old greyscale photo of the Professor and Maria,
whispering "Goodbye forever, Shadow the Hedgehog...". He then drops the old photo as he makes his way out of the room. It
should be noted though that in the Japanese version, Shadow mutters "Sayonara, Shadow the Hedgehog". These were Maria's last
words to Shadow before he was ejected from the ARK, and Sonic's last words in Sonic Adventure 2 as he leaves the ARK after
Shadow's supposed death. However, in Sonic Adventure 2, the Japanese language selection originally said "Adios, Shadow the
Hedgehog". This may not be the last time we see Shadow in the game, as, apparently, the commander of G.U.N. hires him to work
for G.U.N., and in later games he is seen working for G.U.N..
Characters
] Main Characters
- Shadow the Hedgehog - A rival of Sonic and the protagonist of the game. He is presented as the only playable character (although many allies can be playable with the second player
controller in the Gamecube and PS2 versions). Shadow must go on a quest to find out who he is and why he was created.
- Black Doom and Doom's Eye - The leader of the Black Arms and the game's main antagonist. He commands Shadow to bring the seven Chaos Emeralds to him and he will unlock the hidden
story about Shadows past, also witness of the creation of Shadow. Dooms Eye is an extension of Black Doom, allowing him to
view whats going on when he's not there.
- Sonic the Hedgehog - Sega's famous mascot and Shadow's rival, can ally with him during the Westopolis, Lethal Highway, and Final Haunt levels,
and races against him in the Space Gadget level. Sonic is also a boss if the player plays through the Dark Mission. Sonic
is playable with controller 2 when allied with Shadow.
- G.U.N. Commander - The highest ranking officer of the Guardian Unit of Nations. He is one of the few who knows the secrets of Shadow's
past and loathes Shadow for reasons unknown, at least until a certain level and is one of the bosses on the dark path.
- Dr. Eggman/Dr. Robotnik - Sonic's arch-nemesis, but this time appears as either an ally or an enemy, depending on the player's choices. He plans
to create a utopia called Eggmanland, but needs to get rid of G.U.N., the Black Arms, Sonic and company to do so. He tracks
Shadow and follows him through means of a floating camera-monitor.
- Professor Gerald Robotnik - A brilliant scientist as well as Shadow's creator and grandfather of Maria and Dr. Eggman, and the top researcher on
board Space Colony ARK.
- Maria Robotnik - Prof. Gerald Robotonik's Granddaughter; she was Shadow's best friend who gave her life to save him from G.U.N.
Allies / Supporting Characters
Note: In the GameCube and PlayStation 2 versions, all partner characters (except the flying ones, namely Charmy, Doom's
Eye, and Dr. Eggman) can be controlled with the second controller.
- Sonic the Hedgehog - A member of the Heroes and is the fastest hedgehog on the earth. During Westopolis, Lethal Highway, and Final Haunt
levels he will be your ally. and you also can do races against him in the Space Gadget level, or face him in the dark endings
of GUN Fortress, Black Comet, and Final Haunt, but not as the main boss.
- Rouge the Bat - A jewel-loving thief and government spy. She Appears in the Digital Circuit, GUN Fortress, and Death Ruins levels as
an ally.
- E-123 Omega - The 24th model of Eggman's E-100 robots who, due to being deactivated, now wants revenge on Doctor Eggman. Omega appears
in the Iron Jungle and Lava Shelter levels as an ally.
- Charmy Bee - A member of the Chaotix. Like Doom's Eye and Dr. Eggman; however, he hovers just out of reach and does not fight. He is not playable using controller
2. He appears in the Prison Island level as an ally.
- Miles "Tails" Prower - Sonic's sidekick and best friend. He appears in the Circus Park and Air Fleet levels as an ally.
- Amy Rose - The self proclaimed girlfriend of Sonic. She appears in the Cryptic Castle level as an ally.
- Dr. Eggman - The arch villain of Sonic. He appears in the Sky Troops, Iron Jungle, Lava Shelter, Circus Park, and the Cryptic Castle
levels as an ally. His robots count as hero enemies if there are any Black Arms on the level, even if he's the dark mission,
leading to a hard situation on Cryptic Castle, where both the hero AND dark mission characters complain about killing one
type of enemy!
- Maria Robotnik - A young female human who befriends Shadow before her death. She appears in Shadow's memories in the Doom and Lost Impact
levels as an ally.
- Cream the Rabbit - A friendly 6-year old rabbit. She is part of the hero mission of Cryptic Castle where Amy needs Shadow to help rescue
Cream, as well as her Chao, Cheese. She never tags along with Shadow as an ally.
- Doom's Eye - Doom's Eye is Black Doom's third eye and a "character" in the story who mainly just watches Shadow. Black Doom is also one of the bosses. He appears
in the Westopolis, Glyphic Canyon, Prison Island, Sky Troops, Lethal Highway, Death Ruins, Final Haunt, Space Gadget, Cosmic Fall, Digital Circuit, Mad Matrix, The Doom,
Central City, Air Fleet, Black Comet, The Ark, and GUN Fortress levels as an ally.
Gameplay
Shadow the Hedgehog is a platform game that plays similarly to previous Sonic 3-D titles (Sonic Adventure, Sonic Adventure 2 and Sonic Heroes) requiring you to get from the start of the level to the end, as has traditionally been the case for the regular Sonic
titles. The 'end' of a level, however, is not necessarily the 'Goal Ring'. Levels can also be finished by completing a given
task known as Missions, either 'Hero' and 'Dark'. The way in which levels are completed affects how the game progresses, what
levels you play, and, ultimately, which of the 10 possible endings you will see. As each level features cutscenes and boss
battles, there are a total of 326 different paths in which to complete the game, and each one has a name. Upon the completion
of each path, all the cutscenes from that path are played in order.
The game uses a Gunplay/weapon element, which has become synonymous with the title. Shadow can wield a number of weapons
(not all guns), as well as parts of the scenery. Shadow can still use all his moves from the previous games, like the Homing
Attack. A new feature in Shadow the Hedgehog is the ability to use weapons left behind by defeated foes. They can be swapped
for other weapons, but only one weapon can be carried at a time. Shadow can use 5 powerful special weapons. If a player finishes
the whole story, a special weapon will be unlocked, depending on what ending was taken. The weapons can be found inside a
black crate with Shadow's spines on the sides. Shadow can also use debris, or broken parts as weapons, like fallen street
signs. Weapons vary from 6 different type of weapons. They are close combat, gun, lock-on, cannon, laser and vacuum. Close
combat weapons are melee weapons. Gun weapons are ranged weapons that give more damage than (most) close combat weapons. Gun
weapons can come in semi- or fully-automatic variants. Lock-on weapons usually take the form of missile launchers in which
several targets would be locked onto before firing. The missiles would automatically home in on these targets. Laser weapons
are similar to gun weapons except that they cause greater damage. Vacuum weapons are weapons that involve a gun "inhaling"
enemies and firing them back at other enemies, and can also pull out some walls in Final Haunt, and the special weapon gives
the player either 1 or 3 extra lives, depending on if you got both endings on Lava Shelter or not...
Shadow has three missions in almost every level since some levels have just 2 missions (these being Hero, Dark, and Neutral),
and he can choose one to accomplish at any point in the level. These missions allow players to 'choose Shadow's future.' However,
none of the endings except the final ending are canon. The level Shadow goes to changes depending on which mission was played
on the previous level. Also, Shadow now has at least two abilities, Chaos Control (blue) and Chaos Blast (red), and gains these by killing certain targets: killing aliens the Blue Gauge, and killing humans and destroying nature
or architecture (trees, plants, etc.) increases the Red Gauge.
Besides wielding weapons, Shadow can use vehicles; 4x4's, motorbikes, G.U.N. mechs, alien crafts, etc. As with the weapons, which have spawned complaints from fans, who point out that Shadow
is similar to Sonic, and thus would be able to run faster than most vehicles; additionally, most of the vehicles are optional.
Although Shadow can run faster than the game's vehicles, the vehicles have some capabilities that Shadow does not have
(e.g. the trailer from a pre-rendered movie from the game which shows Shadow use a motorcycle as a rolling missile. Shadow
can also use vehicles to run over enemies or hit them) or go through an inpassable area surrounded with acid. As in most Sonic
games, the Chaos Emeralds play a big part in this game, as Shadow needs them to regain his memory and to use his ultimate Powers.
The three Chaos Powers in the game are the heroic "Chaos Control" (lets Shadow manipulate time and space. In stages it
lets him teleport through the stage, but in boss battles it lets him slow down time), and the evil "Chaos Blast" (creates
an explosive 20 yd radius blast of energy damaging enemies), "Chaos Spear", a move previously used in Sonic Adventure 2'
is only available with Super Shadow. Instead of having a linear storyline, you have the ability to choose your path, which
is touted as the game's major selling point. You can even change sides when you please.
There are a total of 23 levels including the last story stage, and each time, the player only plays six levels.
The ranking system is the same as Sonic Adventure 2 and Sonic Heroes, with rankings from E (lowest) to A
(highest), and each level ranks you for all the available missions of that level.
Enemies
The enemies change depending on which side the player chooses, though all non-partner characters will indiscriminantly
attack Shadow regardless of the chosen mission. If Shadow chooses to commit acts of heroism, then the Black Arms will be the
main enemies. If Shadow chooses to commit acts of evil, then the GUN Troops will be the enemy. If Shadow decides to be neutral,
then everyone is an enemy. Whether Eggman's robots are a Hero enemy or a Dark enemy depends on whether the opposite group
of enemies are the Black Arms or GUN. Shadow is free to attack any free-roaming enemy/ally present (exempting Shadow's 'partner
character'), regardless of which faction Shadow chooses to ally himself with. Attacking an ally provokes a scold from Shadow's
partner and a score penalty at the end of the level.
Reception
Reviews
Reviews from professionals were mixed.[2] On Game Rankings, the GameCube, PlayStation 2, and Xbox versions have an average ratio of 53%, 49%, and 52%, respectively, [3] with similar results at Metacritic with 45 (PS2), 49 (Xbox), and 51 (GC) [4]. G4's X-Play, saying that "this Shadow leaves us completely in the dark," gave the game a 1 out of 5. Arguably the harshest criticism
came from EGM, who included it on its list of the "Worst Games of 2005", claiming it was the year's biggest sellout. Game Trailers, however, gave the game an 8.3, favoring the game's sense of speed and replay value. Nintendo Power gave it praise as well, calling the weapon usage "just plain fun".
On the other hand, the special effects and replay value were praised. Many reviewers noted that, because the player only
goes through six of the 23 levels on any given run, replay value was high.
The concept and usage of Shadow's guns and vehicles was criticized. Grege Mueller from GameSpot complained that the guns were nearly useless because of a lack of an aiming function (despite the presence of auto-aim) [5]. Matt Casamassina also noted the guns, writing that process was overly cumbersome and complex and that killing an enemy was a game of chance.
[6]
Shadow's overuse of the word "damn" and occasional use of "hell" and some use of "heck" was also criticized, which was made worse by the fact that four other characters: Sonic, Knuckles, Espio, and the GUN Commander
also swore, hence "Mild Language" being put in the content list on the back cover. There was a considerable cutdown on the
swearing and violence before the game was released however.
The PlayStation 2 version was further criticized by GameSpot for having a huge amount of slowdown (framerate drops). The
Xbox version had similar problems, messier controls, and lack of co-op multi-player. These problems were fixed in the Gamecube
version.[7]
Despite these criticisms, the game was popular enough to be released as a Greatest Hit for the PS2 and a Player's Choice for the GameCube, making the game a moderate success (the Xbox version didn't receive the Platinum Hits treatment).
However, it fared much better with the public, receiving a 7.1 on Gamespot and a 7.4 on IGN in terms of user scores. Also,
in the 2005 Nintendo Power Awards, it was voted the Best Platformer Game by the readers, beating its DS counterpart
Sonic Rush which was better reviewed.
] Cast
English voice dubbing changes
After the voice actor for Doctor Eggman, Deem Bristow, passed away in January 2005, Sega was faced with the problem of having to re-cast the English voice actor for this character.
According to Mike Pollock, the current voice of Dr. Eggman, the problem was solved when Sega decided to hire the 4Kids Entertainment
cast from the Sonic X anime, in an attempt to provide more continuity between the video games and the anime's voice cast.[8] The news eventually trickled down to the community, announced by the previous voice actor for Sonic the Hedgehog, Ryan Drummond. Drummond claims that these changes were made without notifying the previous voice cast beforehand as does the previous voice
for Cream the Rabbit, Sarah Wulfeck. The PlayStation 2 and Xbox versions contain the original Japanese voiceovers, though the method of enabling them is different for each version. Simon Jeffery, the president of Sega of America, responded to fans' complaints regarding the new voice actors, saying that Sega of America
has no control whatsoever over the English voice acting in the Sonic series.[1] Censorship issues
Due to the more violent nature of the game (compared to previous Sonic titles), the ESRB rating was, for a time, in question. The official ESRB website originally had the game rated as T, but the official site
listed E10+. Sega's request for only people 13 years and older to play the game at trade shows seemed to further back the
T rating. Eventually, it was decided on the E10+ rating, though some reviews by individual parents have complained about how
the violence, language, and dark tone of the game have influenced their younger children.
The dialogue is also edited. One of Shadow's lines is changed from "What the hell was that all about?" to "just what was
that all about?" Also, "hell" is changed to "heck". An example is "What the hell is HQ doing?" to "What the heck is HQ doing?"
The word "piss" was originally to be used as well in two of Sonic's lines but was changed to "tick". An example: "Hate to piss off GUN,"
had been changed to "Hate to tick off GUN". Also, every second time Shadow was hit by an enemy, he said the word "damn", especially
whenever he falls into a bottomless pit. Despite the changes, some profanity remained, which included an infamous sentence
spoken by Shadow, "Where's that damn fourth Chaos Emerald?"
For the final version of the game, Sega changed the color of the alien blood from reddish-pink to green. A scene in which
Maria is shot was also shortened.
In the multiplayer mode, one of the phrases spoken when a player dies in the original version was them kneeling over, complete with intense
choking noises. Since this was deemed inappropriate, Sega took it out of the game wholesale come release. However, under the
right circumstances, the sound byte can still be heard if one meets certain conditions in multiplayer.
] Staff Credits
- Producer: Yuji Naka
- Director / Lead Game Designer / Level Designer / Scenario Writer: Takashi Iizuka
- Level Designers: Eitaro Toyoda, Hirono Sato, Asahiko Kikuchi
- Enemy Game Designer: Yu Ohmura
- Story & CGI Movie Director: Shun Miyanaga
- Art Director / Character Design / Enemy & Weapon Artist: Kazuyuki Hoshino
- Field Art Director: Hiroshi Nishiyama
- Field Artists: Michikazu Tamamura, Hiroshi Kanazawa
- Character Design / Field Artist: Takahiro Kudo
- Character Design / Weapon Artist: Nobuhiko Honda
- Menu Screen & Weapon Artist: Elena Macomber
- Field Object & Weapon Artist: Brad Wagner
- Field Object Artists: Daizo Kinoshita, Soosa Kim
- Enemy Artist / Event Scene Animation: Ai Ikeda
- Motion Design / Event Scene Animation: Atsushi Saito
- Lead Programmer / Menu Screen Programmer: Takeshi Sakakibara
- Multi Platform Programmer: Outa Sano
- Action Stage & Sound Effects Programmer: Masato Nakazawa
- Action Stage & Camera Programmer: Kazuyuki Okada
- Action Stage & Enemy Programmer: Tomoyuki Naito
- Enemy Programmer: Motoyoshi Sato
- Enemy, Player Character & Weapon Programmer: Mitsuru Takahashi
- Enemy, Menu Screen & Visual Effects Programmer: Satoru Takeshima
- CGI Movie Producer: Keith Palmer
- CGI Movie Production: Blur Studio Inc.
- In-game Movie Encode: CRI Middleware Company, ltd
- Lead Music Composer / Sound Effects / Recording Coordinator: Jun Senoue
- Recording Coordinator / Engineers: Stan Katayama ( Attic Arcade Inc.), Masahiro Fukuhara, Amir Derakh
- Music Composers: Yutaka Minobe ( Delfisound inc. ), Tomoya Ohtani, Mariko Nanba, Lee Brotherton ( Remix Factory
), Takeshi Taneda, Toru Kawamura, Keiichi Sugiyama
- Sound Effects: Takashi Endoh ( Delfisound inc. ), Tatsuya Kouzaki, Teruhiko Nakagawa
- Development Support: Shiro Maekawa, Makoto Hirata, Akinori Nishiyama
Music
In February 2006, an album was released entitled Lost and Found: Shadow the Hedgehog Vocal Trax. Several music tracks
from the game are featured in this album, while some mixes were made to others. There is also a promotional song in Japan :
a remix of m-flo's "TRIPOD BABY" track off of BEAT SPACE NINE, their latest album.
Vocal tracks
- "I Am (All of Me)" by Crush 40 (Trailer, Main Theme, and Final Boss theme).
- "Almost Dead" by Powerman 5000 (Dark and Pure Dark ending theme)
- "Waking Up" by Julien-K (Neutral ending theme)
- "E.G.G.M.A.N. Doc Robeatnix Mix" by REMIX Factory ft. Paul Shortino (Dr. Eggman's Theme)
- "Chosen One" by A2 (Hero ending theme)
- "All Hail Shadow" by Magna-Fi (Pure Hero ending theme)
- "Never Turn Back" by Crush 40 (Final Ending Theme)
Lost tracks
In this game, two tracks were removed due to copyright and licensing reasons. The first song was "Who I Am" by Magna-Fi,
who also performed "All Hail Shadow". Another called "Broken" by Sins of a Divine Mother was removed due to licensing reasons.
[9] Instead A2 (which features members from the latter band) tracked the song "Chosen One" in its place.
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